home *** CD-ROM | disk | FTP | other *** search
- ===========================
-
- Map commands
-
- ===========================
-
- /MAP BEGIN -> starts capturing the MAP data
-
- /MAP END -> stops capture of the MAP data
-
- /MAP PUSH -> sends the current map to all player's info windows
-
- /MAP FOR <player> -> sends the DM a copy of the map that <player> sees
-
- /MAP DRAW x,y <string> -> writes the <string> into the map data at x,y
-
- /MAP ERASE x,y -> puts a space onto the map at x,y
-
- /SET WINDOW w,h -> sets the map output to be w wide and h high.
-
- /MAP MODE <mode>, /SET MAP <mode> -> sets map mode to FILL,STATIC,SHOWALL, or LOS
-
- FILL mode shows players everything up to walls, using 4-connectivity
-
- LOS mode shows everything up to walls, if they are in line-of-sight, and uses 8-connectivity
-
- SHOWALL mode shows everything, but still moves the map window relative to players' positions
-
- STATIC mode shows everything but always anchors the map with 1,1 in the upper-left corner of the window
-
- Wall characters for use in maps are: * # x X | \ / - + =
-
- /MOVETO, /MVTO thing 54,12 - moves thing's icon to 54,12
-
- /MOVE, /MV thing 4444422 - moves thing's icon 5 spaces to the left and then 2 spaces down
-
- /MOVE, /MV ALL 4444422 - moves every icon, /MOVETO, /MVTO ALL 10,3 moves every icon to 10,3
-
- /ICON LIST - prints out active icons
-
- /ICON ADD Blade B 20,5 - adds an icon "B" named Blade at 20,5
-
- /ICON DEL Blade - deletes icon named Blade
-
- /ICON CLEAR - removes all icons
-
- /ICON SET dragon DRG - updates already existing icon of dragon to be DRG
-
-